Reuse objects from the default recipes editor

You can use the objects from the default recipes editor widget as building blocks of a custom recipe management solution.

  1. In Project view, right-click Recipes and select New > RecipesEditor.
  2. Select the RecipesEditor object and select Lock.
    The graphical objects associated with the RecipesEditor object display.
  3. Develop a custom management recipes interface.
    For more information, see Recipes editor customization.
  4. Remove the default RecipesEditor widget that you created in 1.