Reuse objects from the default recipes editor
You can use the objects from the default recipes editor widget as building blocks of a custom recipe management solution.
- In Project view, right-click Recipes and select .
-
Select the RecipesEditor object and select
Lock.
The graphical objects associated with the RecipesEditor object display. -
Develop a custom management recipes interface.
For more information, see Recipes editor customization.
- Remove the default RecipesEditor widget that you created in 1.