InformationModel.MakeVariable<T>(browseName, dataTypeId, arrayDimensions)

Create a project variable, derived from the specified <T> type, which contains the data type indicated by the second argument. It returns a C# object of the specified <T> type corresponding to the project variable created. Using the third argument (optional), it is possible to create an array, specifying its type and size.

Tip: At design time, the API functions only if the specified type is a predefined type (contained in the FTOptix modules).
static T MakeVariable<T>(QualifiedName browseName, NodeId dataTypeId, uint[] arrayDimensions);

Arguments

T
IUAVariable C# class, corresponding to the C# object class to return and to the variable type from which the new variable is derived.
browseName (QualifiedName)
The BrowseName of the new variable.
dataTypeId (NodeId)

The Data type contained in the new variable.

Tip: A node inside the DataTypes class represents the Data type. For example,OpcUa.DataTypes.Boolean.
arrayDimensions (uint[ ])
Optional. The size of the Array.

Returns

IUAVariable
A C# object that corresponds to the project variable created.

Examples

Below is an example in which a Speed2 variable of the Speed type is created and returns a Speed C# object:

var myVar = InformationModel.MakeVariable<Speed>("Speed2", OpcUa.DataTypes.Int32);
Owner.Add(myVar);