Collections
A collection is a C# object that contains multiple objects. You can use collections for counting, iterating, adding, and removing child nodes of a given node.
Generic children collections
Available in every IUANode
C# object and each project node. Generic children collect the object/node properties and other objects/nodes that are its direct children.
Specialized collections
Type of project object |
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Collection |
Type of collection object |
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Data logger |
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Event logger |
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OPC UA Client |
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OPC UA Server |
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Report |
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Retentivity database |
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Store |
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Table |
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Circular gauge |
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Linear gauge |
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Data grid |
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Navigation panel |
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Trend pen |
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XY chart line |
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Communication station |
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Containers Graphical objects that can have children |
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Object |
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BaseObject
Tip: Instances of any derived types that are not represented in
InstanceNodeCollection . They can be listed manually with the derived types first. |
Variable |
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BaseVariable
Tip: Instances of any derived types that are not represented in
InstanceNodeCollection . They can be listed manually with the derived types first. |